|
EuroIA Blog
Thursday, October 02, 2008
IA Jam Session
This year the traditional poster session was replaced with an IA Jam, where all attendees were invited to participate and to vote. The best contributions were: 1st placeWeb AnalyticsChris Pierson & Adam Cox User Intelligence, The Netherlands 2nd placeMailing Lists Digests in Infoxication AgeOlga Revilla Ikatora.com, Spain 3rd placeCivic BanksMaria Louisa Santo & Aritz Suescun Biko 2, Spain Congrats! :) Judit Labels: EuroIA
Wednesday, October 01, 2008
Tuesday, September 23, 2008
Pre-conference drinks - thu 25 Sep @ 7pm
Friends, User Intelligence (Amsterdam) and FatDUX (Copenhagen) will be hosting pre-EuroIA Summit drinks on Thursday, September 25 in Amsterdam. Please join us at the fabulous ‘Café de Jaren’ http://www.diningcity.nl//cafedejaren/en/index.htmlWe'll start at 19.00h and our place in the café is in the back on the right. Hope to see you there. And spread the word! Tjeerd deBoer (User Intelligence) www.userintelligence.comEric Reiss (FatDUX) www.fatdux.com
EyePets and Death Clusters
In conducting research for my presentation on "Extending the Video Game Experience to Conventional UI's", last month I interviewed Eric Matthews, who's the creative director of Sony Computer Entertainment Europe. We discussed user interface design in games, the creative process, and the role of usability testing in game development. The discussion focused on the development of the EyeToy webcamera games that I'll be demonstrating in my talk, and the case study highlights abundant overlaps with our world. Mr. Matthews was extremely generous with his time, and I ended up with much more material than I could use in my presentation -- so I've posted the full text of the interview to my blog (including an explanation for this post's title). Here's an excerpt: JF: Did you do any testing of the game with users?EM: This is going to sound terrible, but EyeToy: Play was the first game where we did formal user testing, and that was only once the game was finished. We had done ad hoc testing using the people in the QA department, children of coworkers, things like that. But this was the first time we recruited real users and set up at a facility behind the one-way glass and so forth. And it was an absolute nightmare. Once people were into the game they had a great time playing it, but they couldn’t get there quickly enough because the flow of the menus was too long winded. People also couldn’t figure out the right distance to stand, and then someone would walk across the room in front of the camera and inadvertently trigger something onscreen. It came to a head when the players kept accidentally cancelling the setup process for their profiles. Around then Ron Festejo got up and said “Stop the blasted thing, I can’t bare it anymore!” John Ferrara Information Architect, Vanguard Labels: interview, sony, testing, ui design, video games
Sunday, August 31, 2008
EuroIA 2008
I'm looking forward to seeing you all again. By the way: here is a little Google Map with the EuroIA location on it... Jan
Wednesday, August 27, 2008
Anyone can actualy edit this blog ?
Just a little warning to the webmaster. Anyone can edit, delete posts or even delete this blog. You should avoid make your login and password sooooo public.
Wednesday, August 20, 2008
Revitalizing the EuroIA mailinglist
It seems a good moment to bring (back) some live into the EuroIA mailinglist. With 200 subscribers from 16 European countries and beyond, it's weird that there is hardly any traffic. The EuroIA mailinglist is the online conversational platform for researchers and practitioners in the field of Information Architecture in an European context. It's a mailinglist focusing on the issues of an European dimension of Information Architecture helping to strengthen the community of European information architects. Topics like our historical roots, mobile design, multilingual and multicultural aspects of IA are very relevant. First subscribe, then connect, share and engage! Peter J. Bogaards (list moderator) Labels: community, EuroIA, mailinglist
Monday, August 18, 2008
Hotel Fita & Concept Design
Hello Everyone, If you haven't booked a hotel yet, a native of Amsterdam recommends Hotel Fita (for some reason the site can look very tiny when using Firefox but looks fine in other browsers). It's not super fancy, but it's in a beautiful section of the city and not far from the theater. It also received excellent reviews on Trip Advisor. Also, if after reading the abstract of my presentation on Concept Design Tools (and soon, the 2-page article which gives it more context) you have particular questions, I'd love to hear your thoughts prior to the event. Just leave a comment here on the blog. See you in Amsterdam! Victor
|